Throne of Chickens is a card game where you help the chickens choose their new leader.
- Card Game
- 2-4+ Players
- 8-10 Minutes to Play
- Kid Friendly
- Language Independent
- 31 Unique Cards
- 53 Card Deck
(5+ players requires additional deck)
Elements that went into designing Throne of Chickens.
1. Card game with Chickens with Cauldrons
I like card games and I like chickens. And then add in axes, cauldrons, dead fish, and dragons and it’s totally a game I want play. So Throne of Chickens became a game that I totally made.
2. Kid Friendly
I wanted to make a game for all ages. So the game to be light and fun. What’s a chicken with a potion plus a chicken with a spear minus chicken with one eye? See, you’re having fun already.
3. Interactive Gameplay
Tabletop games give us a reason to hang out with our family and friends. This game involves constant talk with other players as we add up and count each other’s cards. Although the game is competitive you’ll find yourself working with other players throughout the whole game as you want to keep track of yours and your opponents cards. And you’ll see how fun it is to launch a magic chicken attack against other players.
4. Language Independent
This game is intended to be played all around the world and to be suitable for all ages. Thus, the game is entirely language independent. In my first game, I connected with people from all around the world and I am absolutely delighted to share this game with everyone.
To win the game (1) have followers adding up to match the same number as your leader and (2) have exactly 6 followers.
Gameplay consists of drafting new followers each round. Turns pass to the left.
On your turn draft a chicken from the center. They will become your new follower.
Living in LA, you randomly run into so many creatives. Last year, I had the happen chance meeting with Andy, part of the Brazilian team that makes the board game Zombicide; and Elan Lee, the creator of the card game Exploding Kittens. I had known that because of Kickstarter we are in a massive rebirth of tabletop games; however, actually meeting people who make these games really inspired me. Plus, both of them flat out told me to go and make my own game.
Less than a year later, my first game, Monster in the Woods was born. Monster was a success and it has launched me into making games full-time.
Throne of Chickens is the next chapter.
Chris Norlund is an independent creative. He has always been attracted to independent projects, because freedom allows maximum creativity.